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To have a FaceTime call with one other person, you need a Mac with OS X Lion 10.7 or later, a broadband Internet connection, and a built-in or connected microphone or camera. Or use your iPhone, iPad, or iPod touch.

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To call a group of people, follow the steps in Use Group FaceTime on Mac.

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App

Start a FaceTime call

The person you're calling doesn't need to have the FaceTime app open, but to receive the call on their Mac, iPhone, iPad, or iPod touch, they do need to be signed in to FaceTime on that device. You can then call them using any phone number or email address they set up for FaceTime.

Start a call from the FaceTime app

Open the FaceTime app and enter the email address or phone number of the person that you want to call. If the person is in your Contacts app, you can enter just their name. Then click the Audio button or Video button to call.

You can also just ask Siri to ”FaceTime John” or ”FaceTime audio Lisa,” for example.

Start a call from the messages app

  1. Start a text conversation in the Messages app, or select a conversation that's already underway.
  2. Click Details in the upper-right corner.
  3. Click the video button or audio button to open the FaceTime app and start the call.

Answer a FaceTime call

From the notification that appears on your Mac, click Accept to answer the call in the FaceTime app.

If you click the arrow next to Accept, you can choose to accept as an audio call instead of video call. If you click the arrow next to Decline, you can choose to send a message to the caller or set a reminder to call back later.

You can also use the Touch Bar to accept or decline a FaceTime call.

Add another person to a FaceTime call

Anyone on the call can add more people to the call, creating a Group FaceTime call.

  1. While the call is underway, click the sidebar button to show the sidebar.
  2. Click the add button .
  3. Enter the person's name, email address, or phone number, then click Add.
  4. Click the Ring button next to the person's name to invite them to join the call.

Lean more about how to use Group FaceTime.

Use the onscreen controls

During a call, move your pointer over the FaceTime window to show these controls.


Mute Video
Turn the video from your camera off or on.


Full Screen
Switch to or from a full-screen FaceTime window.


Camera Shutter
Take a Live Photo of the other person.

Learn more

  • To stop receiving FaceTime calls on Mac, open FaceTime, then choose FaceTime > Turn FaceTime Off.
  • Learn how to delete your call history in FaceTime.
  • Learn what to do if FaceTime isn't working, your built-in camera isn't working, or you can't sign in to FaceTime.

FaceTime is not available in all countries or regions.

Native Mac apps built with Mac Catalyst can share code with your iPad apps, and you can add more features just for Mac. In macOS Big Sur, you can create even more powerful versions of your apps and take advantage of every pixel on the screen by running them at native Mac resolution. Apps built with Mac Catalyst can now be fully controlled using just the keyboard, access more iOS frameworks, and take advantage of the all-new look of macOS Big Sur. There’s never been a better time to turn your iPad app into a powerful Mac app.

Designed for macOS Big Sur.

When an app built with Mac Catalyst runs on macOS Big Sur, it automatically adopts the new design. The new Maps and Messages apps were built with the latest version of Mac Catalyst.

Get a head start on your native Mac app.

Your iPad app can be made into an excellent Mac app. Now’s the perfect time to bring your app to life on Mac. The latest version of Xcode 12 is all you need. Begin by selecting the “Mac” checkbox in the project settings of your existing iPad app to create a native Mac app that you can enhance further. Your Mac and iPad apps share the same project and source code, making it easy to make changes in one place.

Optimize your interface for Mac.

Your newly created Mac app runs natively, utilizing the same frameworks, resources, and runtime environment as apps built just for Mac. Fundamental Mac desktop and windowing features are added, and touch controls are adapted to the keyboard and mouse. By default, your app will scale to match the iPad’s resolution. On macOS Big Sur, you can choose “Optimize interface for Mac” to use the Mac idiom, running your app using the native resolution on Mac. This gives you full control of every pixel on the screen and allows your app to adopt more controls specific to Mac, such as pull-down menus and checkboxes.

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Even more powerful.

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The new APIs and behaviors in macOS Big Sur let you create even more powerful Mac apps. Apps can now be fully controlled using just the keyboard. You can create out-of-window and detachable popovers, control window tabbing using new window APIs, and make it easier for users to select photos in your app by using the updated Photos picker. iOS Photos editing extensions can now be built to run on Mac. And your app is even easier to manage when it’s running in the background with improved app lifecycle APIs.

New and updated frameworks.

Mac Catalyst adds support for new and updated frameworks to extend what your apps can do on Mac. HomeKit support means home automation apps can run alongside the Home app on Mac. The addition of the ClassKit framework lets Mac apps track assignments and share progress with teachers and students. Plus, there are updates to many existing frameworks, including Accounts, Contacts, Core Audio, GameKit, MediaPlayer, PassKit, and StoreKit.

Tools and resources.

Download Xcode 12 beta and use these resources to build native Mac apps with Mac Catalyst.